A Biker Traveling With A Velocity Of 80 Feet Per Second

A Biker Traveling With A Velocity Of 80 Feet Per Second Leaves A 100 F

A biker traveling with a velocity of 80 feet per second leaves a 100-foot platform and is projected directly upward. The function describing the projectile motion is s(t) = -16t² + 80t + 100, where s(t) is the height in feet and t is the time in seconds.

a) To determine the time the biker is in the air (hang time), we need to find the roots of the equation s(t) = 0, which corresponds to when the biker hits the ground. Using the quadratic formula:

t = [-b ± √(b² - 4ac)] / 2a

where a = -16, b = 80, and c = 100, we find:

t = [-80 ± √(80)² - 4 (-16) 100] / (2 * -16)

t = [-80 ± √6400 + 6400] / -32

t = [-80 ± √12800] / -32

t = [-80 ± 113.137] / -32

Calculating each:

t₁ = (-80 + 113.137) / -32 ≈ 33.137 / -32 ≈ -1.035 (discarded since time can't be negative)

t₂ = (-80 - 113.137) / -32 ≈ -193.137 / -32 ≈ 6.036 seconds

Therefore, the biker is in the air for approximately 6.04 seconds.

The maximum height occurs at the vertex of the parabola, given by t = -b / 2a:

t_vertex = -80 / 2 * (-16) = -80 / -32 = 2.5 seconds

Substituting t = 2.5 into s(t):

s(2.5) = -16(2.5)² + 802.5 + 100 = -16*6.25 + 200 + 100 = -100 + 200 + 100 = 200 feet

Range of height values: from 0 ft (ground) up to 200 ft (peak).

b) The domain of the model is the set of all valid times during which the biker is in the air: 0

The range of heights is from the minimum of 0 ft (at t = 0 and t ≈ 6.04) to the maximum height of 200 ft (at t = 2.5 s).

In the real-world context, the model applies only when the biker is in the air, so the domain excludes t = 0 and t ≈ 6.04 (the instant the biker hits the ground). The range corresponds to the biker's height from ground level (0 ft) up to the maximum height (200 ft).

c) To find when the biker reaches a height of 100 ft, set s(t) = 100:

-16t² + 80t + 100 = 100

Simplify:

-16t² + 80t = 0

t(-16t + 80) = 0

t = 0 (initial time, at the platform) or t = 80 / 16 = 5 seconds

Thus, the biker reaches 100 feet at:

- t = 0 seconds (initial point at the platform), and

- t = 5 seconds (ascending to 100 ft again after launch).

The corresponding point when t=5:

s(5) = -16(5)² + 805 + 100 = -16*25 + 400 + 100 = -400 + 400 + 100 = 100 feet

In ordered pair notation:

- When t=0: (0, 100),

- When t=5: (5, 100).

d) To determine the height after 1 second:

s(1) = -16(1)² + 801 + 100 = -16 + 80 + 100 = 164 feet

Thus, the point is (1, 164).

The function increases from t=0 to t=2.5 seconds (the vertex), where the height reaches its maximum. After t=2.5s, the function decreases as the biker descends toward the ground, from t=2.5 to t≈6.04 seconds.

In interval notation:

- Increasing: \[0, 2.5\]

- Decreasing: \[2.5, 6.036\]

where 6.036 seconds is the approximate time when the biker hits the ground.

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Paper For Above instruction

The motion of objects in projectile physics can be modeled and analyzed using quadratic functions that describe height over time. This analysis explores a specific case: a biker projected vertically upward from a platform, described by the quadratic function s(t) = -16t² + 80t + 100, where s(t) is the height in feet at time t in seconds. The goal is to interpret this function critically in terms of physical motion, understand key features such as hang time, maximum height, specific height occurrences, and the behavior of the function over time.

Determining Hang Time

The total time the biker remains airborne, known as "hang time," corresponds to the positive root of s(t) = 0—that is, when the biker hits the ground. Solving the quadratic:

-16t² + 80t + 100 = 0

using the quadratic formula yields two solutions, but only the positive one is physically relevant:

t ≈ 6.04 seconds

This indicates the biker remains in the air for approximately 6.04 seconds before returning to the ground.

Maximum Height and Its Timing

The vertex of the parabola gives the maximum height achieved during the motion. The vertex occurs at t = -b / (2a):

t = -80 / (2 * -16) = 2.5 seconds

Substituting t = 2.5 into the height function:

s(2.5) = -16(2.5)² + 802.5 + 100 = 200 feet

Thus, the biker reaches a maximum height of 200 feet at 2.5 seconds.

Range of Heights Attained

The height varies from 0 feet at the initial launch (t=0) and upon landing (t≈6.04 s), up to the maximum of 200 feet. This range of heights is significant for safety and performance considerations. The quadratic model accurately captures these features within its domain of x-values, specifically for t in (0, 6.04).

Time at Which Height is 100 Feet

To find when the biker reaches 100 feet, set s(t) = 100:

-16t² + 80t + 100 = 100

which simplifies to:

-16t² + 80t = 0

factorization:

t(-16t + 80) = 0

solutions:

t=0 (initial point) and t=5 seconds

At t=5 seconds, the height is back to 100 ft after ascending, demonstrating symmetry about the vertex.

Height After One Second

Calculating s(1):

s(1) = -161 + 801 + 100 = 164 feet

This indicates that after one second, the biker attains a height of 164 feet, close to the maximum.

Behavior of the Motion

The function's increasing interval (from t=0 to t=2.5) reflects the ascent phase where height increases. The decreasing interval (from t=2.5 to t≈6.04) details the descent phase. This symmetrical nature of the parabola models the physical reality of projectile motion under gravity. The intervals can be expressed as:

- Increasing: [0, 2.5]

- Decreasing: [2.5, 6.04]

from the start until the biker hits the ground.

Conclusion

By analyzing the quadratic height function, we understand key phases of the biker's projectile motion from launch to landing. The parabola's vertex signifies the maximum height attained, and roots indicate when the biker is airborne. This physical example demonstrates essential applications of quadratic functions in modeling real-world phenomena.

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