Card Shuffling And Dealing Simulation In Visual Basic .NET ✓ Solved

Card Shuffling And Dealing Simulationusevisual Basic Net 2012to Progr

Use Visual Basic .NET 2012 to program, debug, and test the following programming project. Modify the Card Shuffling and Dealing Simulation (reference chapter 9 - Case Study 9.5 Attached) to present the user with a video poker hand (5 cards). Change the main screen graphic to something of your own design. For the cards, each card can be any available from a standard deck of cards. Once a card is used, it cannot be used again in that hand (example: you draw the Jack of Hearts; you cannot draw that same card again).

When all 5 cards are shown on screen, allow the user to discard and draw new cards once (up to all 5 cards at a time, but only allow them to change the cards once). Inform the user of their result in a dialog box (example: 3 of a kind or 2 pairs, etc.). After the user clears the result, allow the user to draw a hand again or exit the program.

All programs should have basic menu options that allow the user to exit the program and perform tasks you deem necessary for the program to function correctly. After creating the program, be sure to debug and test your code. Submit a screenshot of the executed program and the code of the program.

Sample Paper For Above instruction

Card Shuffling And Dealing Simulationusevisual Basic Net 2012to Progr

Video Poker Game Development Using Visual Basic .NET 2012

Developing a video poker game in Visual Basic .NET 2012 involves several essential components, including card shuffling, dealing, user interaction for discarding and drawing new cards, evaluating hand rankings, and a user-friendly graphical interface. This paper outlines a comprehensive approach to creating this program, focusing on critical features such as a standard deck of cards, game logic, GUI customization, and robust testing.

Introduction

Video poker is a popular form of gambling that combines elements of traditional poker with the simplicity of slot machines. Implementing this game in VB.NET requires understanding of object-oriented programming, graphical interface design, and logic for card handling and hand evaluation. The primary goal is to create an interactive, visually appealing, and functionally robust simulation that enables users to experience a basic video poker game.

Designing the Deck and Cards

The foundation of the game is a standard 52-card deck composed of four suits—hearts, diamonds, clubs, and spades—with each suit containing 13 ranks (Ace through King). In VB.NET, this can be represented with a Card class holding properties such as Suit and Rank along with methods for displaying the card's image or description. The deck should be initialized, shuffled, and stored as a list or array, ensuring that each card can only be dealt once per hand.

Game Logic and User Interaction

The game begins with shuffling the deck and dealing five random cards to the player. The user interface should display these cards graphically, allowing players to select which ones to discard. Once the player confirms, the program replaces the selected cards with new ones from the remaining deck, ensuring no duplicate cards are dealt. The hand is then evaluated to determine the ranking, such as pair, two pairs, three of a kind, straight, flush, full house, four of a kind, straight flush, or royal flush.

Graphics and User Interface

Customizing the main screen graphic enhances user engagement. The interface should include the five card slots, buttons for "Deal," "Hold," "Draw," and options for menu actions like "Exit" or "Start New Game." Each card can be represented with images (e.g., PNG files of playing cards), which can be stored in the project's resources or loaded dynamically. A significant aspect is tracking which cards are held versus replaced during the discard phase.

Evaluating Hands and Displaying Results

After the final hand is set, the program evaluates the hand to identify its classification. This involves logic to detect pairs, three or four of a kind, straight, flush, full house, straight flush, or royal flush, often through rank and suit comparisons. The result is displayed in a message box informing the player of their hand ranking. Subsequently, the game prompts whether to play again or exit. The process repeats with reinitializing the deck and resetting game states.

Implementation Challenges and Testing

Key challenges involve managing the deck to prevent duplicate cards, correctly evaluating various hand types, and providing an intuitive interface. Rigorous debugging and testing are crucial to ensure that shuffling, dealing, hand evaluation, and graphics display work accurately. Conducting multiple test rounds with different hands verifies correctness and robustness of the program.

Conclusion

Creating a video poker game in VB.NET 2012 combines object-oriented programming, graphical design, and game logic implementation. The project enhances understanding of handling collections, user input, and event-driven programming. When completed, the program offers an engaging simulation of poker hands with customizable graphics and reliable game mechanics, providing both educational value and entertainment.

References

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  • Hughes, J. (2019). Implementing Card Games in Visual Basic. Tech Journal.
  • Stack Overflow. (2020). Handling Collections in VB.NET. Retrieved from https://stackoverflow.com
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