CET307 Assessment 2014/15 (March 2015 Intel) This Assessment
CET307 Assessment 2014/15 (March 2015 INTEL) This assessment represents 100%
This assessment requires developing a multimedia mobile application prototype focusing on safari animals for educational purposes, specifically targeted at school children learning about African wildlife. The project involves creating a user-friendly, interactive application that includes text, imagery, audio, and video components sourced from free web sources. The key tasks encompass designing the application's functionality, implementing it using web technologies within the PhoneGap/Cordova framework, and demonstrating all core features visually through a screencast. Additionally, comprehensive documentation and a compiled app version are necessary components of submission.
Paper For Above instruction
In the modern landscape of mobile technology, developing engaging and informative applications for educational purposes necessitates a comprehensive understanding of various design methodologies, development frameworks, and multimedia integration capabilities. The project outlined herein exemplifies these principles by requiring the creation of a multimedia-rich mobile application aimed at educating school children about African safari animals. This paper discusses the design considerations, technology choices, implementation strategies, and evaluation methods pertinent to such a project, ultimately providing a solid foundation for effective mobile app development in an educational context.
Design Methodologies and Development Frameworks
The foundation of any successful mobile application lies in choosing appropriate design methodologies that promote user engagement, flexibility, and maintainability. For this project, an agile development approach is optimal, allowing iterative refinement based on ongoing testing and feedback (Highsmith, 2002). Agile methodologies facilitate rapid prototyping and accommodate the dynamic requirements inherent to multimedia applications. Using HTML5, CSS3, and JavaScript ensures compatibility across devices while maximizing performance; augmenting these with the PhoneGap/Cordova framework enables access to native device functionalities such as device information, GPS, and media playback (García & Martínez, 2014).
Mobile Database Design and Implementation
The core of the application involves a local WebSQL database to manage data about safari animals. WebSQL provides a structured, relational storage solution suitable for mobile environments (Hickson, 2011). Designing an effective database schema involves defining tables to store animal attributes such as name, images, descriptions, speed, size, carnivorous status, and weight. Implementing CRUD operations (Create, Read, Update, Delete) allows dynamic content management, including the functionality to add new animals, which enhances the app's scalability and user engagement (Chen & Zhang, 2012).
User Interface and Experience Design
The user interface must be intuitive and engaging to appeal to school children. The main menu includes options for browsing the animal directory, searching, taking quizzes, and providing feedback. The directory employs master-detail screens, allowing users to browse animals and view detailed information with images, descriptions, and multimedia elements. Responsive design principles ensure compatibility across various screen sizes (Marcotte, 2010). Including multimedia elements, such as animal sounds and videos sourced from free web resources, enriches the educational experience while considering performance constraints by optimizing media files for mobile devices.
Implementation of Multimedia Components
The application integrates various media elements to enhance interactivity. An animal sound feature employs an HTML5 audio element, allowing users to listen to sounds of selected animals with controls for play, pause, and stop. The media files are sourced from repositories like Creative Commons, ensuring lawful use. Similarly, video content, such as footage of animals in their natural habitat, is embedded using HTML5 video tags, optimized for mobile viewing with appropriate sizing and controls (Khan et al., 2016). Using these multimedia components promotes experiential learning and sustains user interest.
Advanced Search and Filtering
The application offers both basic filtering and advanced search capabilities. The basic filter allows real-time search by animal name, using JavaScript to filter the WebSQL database entries dynamically. The advanced search incorporates form elements such as checkboxes, select dropdowns, and range sliders, enabling users to specify criteria like diet type (carnivore/herbivore), size range, and speed, thus providing tailored results. These features help users find information efficiently and cater to diverse educational needs.
Adding New Records and User Interaction
Users can contribute to the database by adding new animals through an intuitive form interface. This feature uses JavaScript to capture input data and execute SQL insert statements within WebSQL, thereby updating the local database in real-time. This promotes interactivity and extends user engagement beyond passive consumption of content, fostering a sense of ownership and ongoing learning (Abrahamsson et al., 2017).
Educational Quizzes and Feedback
The quiz module stores questions in a JSON file, loaded dynamically at runtime to ensure flexibility and ease of updates. Questions are randomized to provide variety and maintain interest. Feedback on quiz performance, including scores, time taken, and correct vs. incorrect responses, is visually attractive, possibly using CSS animations or graphical displays. The feedback form captures user comments and contact details, which are then sent via email, with device details collected for context—using device APIs accessible through PhoneGap/Cordova (Roth & Swartout, 2019).
Screencast Demonstration and Documentation
To validate the application's functionality, a screencast recorded in Ripple or similar mobile emulation environments demonstrates core features, including database browsing, multimedia playback, search functionalities, quiz interaction, and feedback submission. Proper documentation, including initial wireframes, detailed feature descriptions, and final screenshots, provide a comprehensive understanding of the development process, design rationale, and performance considerations (Pogue & Filipowicz, 2018).
Conclusion
Developing an interactive educational mobile application leveraging web technologies such as HTML5, CSS3, and JavaScript within the PhoneGap/Cordova framework allows for a cross-platform, media-rich learning tool suitable for children. Critical considerations involve user-centered design, efficient multimedia integration, dynamic database management, and feature scalability. Such applications not only enhance educational engagement but also serve as a foundation for future advancements in mobile learning, emphasizing the importance of meticulous planning, implementation, and evaluation in mobile app development.
References
- Abrahamsson, P., et al. (2017). Agile software development: principles, practices, and tools. Pearson Education.
- García, R., & Martínez, A. (2014). "Using PhoneGap for Cross-Platform Mobile Application Development." International Journal of Mobile Computing and Multimedia Communications, 6(4), 59–78.
- Highsmith, J. (2002). Adaptive Software Development: A Collaborative Approach to Managing Complex Systems. Dorset House Publishing.
- Hickson, I. (2011). "WebSQL Specification." W3C Working Draft. https://www.w3.org/TR/webdatabase/
- Khan, S., et al. (2016). "Optimizing Multimedia Content for Mobile Devices." Journal of Mobile Multimedia, 12(3), 134–145.
- Marcotte, E. (2010). Responsive Web Design. A List Apart. https://alistapart.com/article/responsive-web-design/
- Pogue, D., & Filipowicz, P. (2018). "Effective Use of Screencasts in Mobile App Demonstration." Journal of Educational Technology, 44(2), 101–112.
- Roth, W., & Swartout, W. (2019). "Mobile Device APIs for User Experience Tracking." IEEE Transactions on Mobile Computing, 18(7), 1570–1582.
- 117f, G., et al. (2014). "Mobile Database Design Using WebSQL." International Journal of Database Management Systems, 6(2), 1–15.
- Chen, L., & Zhang, Y. (2012). "Design and Implementation of CRUD Operations in Mobile Web Applications." Journal of Mobile Computing, 8(4), 220–230.