CS101 At Thompson University Of Bridgeport Lab 6 Guessing Ga

Cs101s Thompsonuniversity Of Bridgeportlab 6 Guessing Gameproblem

In this assignment, you need to create a simple interactive game in which the objective is for you to guess a number chosen by the computer. For each guess you make, the computer reports whether your guess is too high or too low. You will have a maximum of 6 tries per game. After 6 tries, the game starts over with a new number. This continues until you decide to quit by entering 0. The program should be named GuessGame. It should prompt users to input a guess between 1 and 100, validate the input, and inform the user whether their guess is too high, too low, or correct, within the maximum of 6 guesses per round. If the user guesses correctly, it congratulates and starts a new game. If after 6 guesses the user has not guessed correctly, the game reveals the number and prompts to play again or quit.

Paper For Above instruction

The Guessing Game program is a console-based interactive application developed in Java. Its primary purpose is to provide an engaging activity where users attempt to guess a randomly selected number between 1 and 100 within a limited number of tries. The core logic involves generating a random number, handling user input with validation, providing feedback on each guess, managing the number of attempts, and controlling game flow based on user responses.

To implement this game, the program will utilize the java.util.Random class for number generation, the Scanner class for capturing user input, and control structures like if statements and loops to manage game flow and input validation.

Game Initialization

At the start, the program displays a welcome message indicating the rules and objectives. It then initializes the game by generating a random number between 1 and 100, prompting the user for guesses, and validating that each guess is an integer within the specified range. If an invalid input is detected, the program will notify the user and request re-entry without counting it as an attempt.

Gameplay Mechanics

For each game session, the user has up to six guesses. After each guess, the program compares the user's input with the secret number and provides feedback: "That's too high," "That's too low," or " Correct! You've guessed it in X guesses!". If the user guesses correctly within the allotted attempts, the game congratulates the user, displays the number of guesses taken, and prompts whether to play again. If the user fails to guess correctly within six attempts, the game reveals the number, informs the user of the loss, and offers the option to start a new game or quit.

Game Loop and Replay Options

The entire game operates inside a loop that continues running until the user enters '0' to quit. After each game concludes—either by guessing correctly or running out of attempts—the program asks the user whether they want to play again. The response controls whether the game resets with a new number or terminates. This ensures continuous play as long as the user desires.

Input Validation

Validation is critical to prevent errors and ensure a smooth user experience. The program uses methods such as input.hasNextInt() to verify input type and checks whether the input value is within the acceptable range (1-100), or is 0 for quitting. Invalid inputs prompt appropriate error messages and re-prompting, without penalizing the attempt count.

Sample Output Showcase

The sample output illustrates typical interactions, including prompts, feedback on guesses, correct guesses, game restarts, and quitting messages, aligning with the provided assignment specifications.

Conclusion

The GuessGame implementation demonstrates fundamental programming concepts such as random number generation, input validation, conditional statements, loops, and user interaction handling. It provides a straightforward example of control flow in interactive applications and reinforces good programming practices, including clear prompts and user guidance, input validation, and responsive game logic.

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