Factory A Pays Its Employees Differently Depending On Them

Factory A Pays Its Employees Differently Depending On Hisher Position

Factory A pays its employees differently depending on his/her position within the organization. - Managers receive a fixed weekly salary. -Hourly workers receive a fixed hourly wage for up to the first 40 hours they work and remaining hours are paid 1.5 times their hourly wage i.e. for overtime hour work. -Commission workers receive a basic salary of $250 plus 5.7% of their gross weekly sales for Item A, 6.4% of their gross weekly sales for Item B and 7.2% of their gross weekly sales for Item C. -Pieceworkers receive a fixed amount of money for each of the items they produce - each pieceworker in Factory A works on a maximum of three types of items. Item 1 pays $22.50 per item, Item 2 pays $24.50 per item and Item 3 pays $26.00 per item. Write a program to assist the payroll secretary in computing the weekly pay for each employee. The number of employees varies each week. Each type of employee has its own pay code: Managers have paycode 1, hourly workers have paycode 2, commission workers have paycode 3 and pieceworkers have paycode 4. The program must prompt the payroll clerk to enter the appropriate information requires to calculate each employee’s weekly pay based on that employee’s paycode. A summary of total employees and total amount paid (sorted for each position) must be displayed at the end. Note that when the payroll clerk enters any inappropriate data (for example, entered 6 or a character as the paycode), the program should display an error message i.e. any potential problems should be addressed in your code to avoid any fatal errors. You can assume the user only enters one number or character at one time. For this assignment, you are required to: 1. Formulate the algorithm using pseudocode. 2. Draw a flow chart. 3. Write a working C program. Below are some examples of the program output:

Paper For Above instruction

Developing an effective payroll processing system for Factory A requires an understanding of different employee compensation structures, careful planning, and precise implementation. This paper discusses the algorithm, flowchart, and C programming solution for calculating weekly employee payments based on various pay schemes, along with managing errors and summarizing results.

Algorithm (Pseudocode)

  1. Initialize counters and accumulators for total employees and total payments per position.
  2. Prompt the payroll clerk to enter pay code (1-4) for each employee; terminate input when no more employees.
  3. Validate the pay code. If invalid, display error and prompt again.
  4. Depending on the pay code, request relevant data:
    • Paycode 1: Enter fixed weekly salary.
    • Paycode 2: Enter hourly wage, hours worked; calculate regular and overtime pay.
    • Paycode 3: Enter gross sales for Items A, B, C; calculate commission pay.
    • Paycode 4: Enter number of items for each type; calculate piecework pay.
  5. Calculate employee pay based on their pay scheme:
  • Managers: fixed weekly salary.
  • Hourly workers: hourly wage hours up to 40 + 1.5 hourly wage * overtime hours.
  • Commission workers: $250 + sum of commissions for each item.
  • Pieceworkers: sum over item types: number of items * pay per item.
  • Store individual pay, update total counters and sums for each position.
  • After input ends, display total employees and total payment for each position.
  • End program.
  • Flowchart Design

    The flowchart begins with initializing variables, then entering a loop for each employee, prompting and validating pay code, and processing data accordingly. Error handling branches off invalid input, and data collection proceeds through decision blocks for each pay scheme. The process continues until an input signal indicates no more employees, followed by summarizing and displaying total counts and payments.

    Working C Program

    ```c

    include

    include

    int main() {

    int paycode;

    int continueInput = 1;

    int totalManagers = 0, totalHourly = 0, totalCommission = 0, totalPiece = 0;

    double totalPaymentManagers = 0;

    double totalPaymentHourly = 0;

    double totalPaymentCommission = 0;

    double totalPaymentPiece = 0;

    printf("Factory A Payroll Processing System\n");

    printf("Enter employee data. Input '0' as pay code to end.\n");

    while (1) {

    printf("\nEnter pay code (1-Manager, 2-Hourly, 3-Commission, 4-Pieceworker, 0 to end): ");

    if (scanf("%d", &paycode) != 1) {

    printf("Invalid input. Please enter a number.\n");

    while(getchar() != '\n'); // clear input buffer

    continue;

    }

    if (paycode == 0) {

    break; // End input

    }

    if (paycode 4) {

    printf("Error: Invalid pay code. Please enter a value between 1 and 4.\n");

    continue;

    }

    if (paycode == 1) {

    double weeklySalary;

    printf("Enter fixed weekly salary for Manager: ");

    scanf("%lf", &weeklySalary);

    if (weeklySalary

    printf("Invalid salary amount.\n");

    continue;

    }

    totalManagers++;

    totalPaymentManagers += weeklySalary;

    }

    else if (paycode == 2) {

    double hourlyWage, hoursWorked, regularHours, overtimeHours, pay;

    printf("Enter hourly wage: ");

    scanf("%lf", &hourlyWage);

    printf("Enter hours worked: ");

    scanf("%lf", &hoursWorked);

    if (hourlyWage

    printf("Invalid input values.\n");

    continue;

    }

    if (hoursWorked

    pay = hourlyWage * hoursWorked;

    } else {

    regularHours = 40;

    overtimeHours = hoursWorked - 40;

    pay = (hourlyWage regularHours) + (hourlyWage 1.5 * overtimeHours);

    }

    totalHourly++;

    totalPaymentHourly += pay;

    }

    else if (paycode == 3) {

    double grossA, grossB, grossC, commissionA, commissionB, commissionC, totalCommission;

    printf("Enter gross sales for Item A: ");

    scanf("%lf", &grossA);

    printf("Enter gross sales for Item B: ");

    scanf("%lf", &grossB);

    printf("Enter gross sales for Item C: ");

    scanf("%lf", &grossC);

    if (grossA

    printf("Invalid sales figures.\n");

    continue;

    }

    commissionA = 0.057 * grossA;

    commissionB = 0.064 * grossB;

    commissionC = 0.072 * grossC;

    totalCommission = 250 + commissionA + commissionB + commissionC;

    totalCommission++;

    totalPaymentCommission += totalCommission;

    }

    else if (paycode == 4) {

    int items1, items2, items3;

    double payPiece;

    printf("Enter number of Item 1 produced: ");

    scanf("%d", &items1);

    printf("Enter number of Item 2 produced: ");

    scanf("%d", &items2);

    printf("Enter number of Item 3 produced: ");

    scanf("%d", &items3);

    if (items1

    printf("Invalid number of items.\n");

    continue;

    }

    payPiece = (22.50 items1) + (24.50 items2) + (26.00 * items3);

    totalPiece++;

    totalPaymentPiece += payPiece;

    }

    }

    printf("\nSummary of Payments:\n");

    printf("Total Managers: %d, Total Payment: $%.2f\n", totalManagers, totalPaymentManagers);

    printf("Total Hourly Workers: %d, Total Payment: $%.2f\n", totalHourly, totalPaymentHourly);

    printf("Total Commission Workers: %d, Total Payment: $%.2f\n", totalCommission, totalPaymentCommission);

    printf("Total Pieceworkers: %d, Total Payment: $%.2f\n", totalPiece, totalPaymentPiece);

    printf("\nGrand Total Employees: %d\n", totalManagers + totalHourly + totalCommission + totalPiece);

    printf("Grand Total Payments: $%.2f\n", totalPaymentManagers + totalPaymentHourly +

    totalPaymentCommission + totalPaymentPiece);

    return 0;

    }

    ```

    References

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