Object Oriented Programming Fall 2018 CIS 3100 Programming

Object Oriented Programming I Fall 2018 CIS 3100 Programming Assignment

For this assignment you are implement a program to compute the (population) variance up to 100 values. The program should begin by asking the user how many values are to be processed. If the user inputs a value that is less than 0 or greater than 100, the program should prompt the user to input a valid value (in the range of 0 to 100), and continue to do so until the user inputs a valid value.

Once the user has input a valid value, say n, then the program should prompt the user n times to input a value. Once all of the values has been input, the program should output the list of values in ascending order, followed the variance of the input values. Your code will be graded not only on the correctness of the results, but also to the extent that it adheres to the programming guidelines that I have distributed, as well as the clarity (i.e., user-friendliness) of the program’s output. For this assignment, you may not use any of the functions available in C++. Also, iostream is the only header file that you can use.

I will provide you with the data that is to be used for your assignment submission. However, you should create your own data sets for testing your code. Due date: November 29, 2018.

Paper For Above instruction

Object-Oriented Programming (OOP) is a fundamental paradigm in modern software development, emphasizing the organization of software design around data, or objects, rather than functions and logic. The core principles—encapsulation, inheritance, polymorphism, and abstraction—enable developers to create modular, reusable, and scalable software systems. In the context of this assignment, implementing a program that calculates the population variance illustrates the importance of structured programming, data handling, and user interaction within OOP principles, even without advanced language features or libraries.

The task involves developing a program that processes up to 100 numerical values, computes their variance, and displays the results in an accessible manner. The initial step requires the program to prompt the user for the number of data points, ensuring input validation through a loop that restricts values to the range 0–100. This process exemplifies robust input handling, a key aspect of user-friendly software design.

Once valid input is obtained, the program proceeds to collect the specified number of values, storing them in an array. As per the constraints, the use of standard library functions must be avoided, highlighting the need for manual implementation of common algorithms such as sorting and calculations. After data collection, the array of values is sorted in ascending order using a simple sorting algorithm like bubble sort or selection sort, demonstrating fundamental algorithmic thinking.

Subsequently, the program calculates the population variance, which measures the dispersion of data around the mean. The variance is computed using the formula: variance = (sum of squared deviations from the mean) divided by n. This calculation involves summing the differences between each data point and the mean, squaring these differences, and then dividing by the count of data points. The process emphasizes key programming concepts such as iteration, arithmetic operations, and accurate data processing.

Finally, the program displays the sorted list of values and the calculated variance, ensuring that the output is clear, well-formatted, and informative. Proper user prompts and output formatting enhance the overall user experience, aligning with good programming practices.

This assignment not only reinforces fundamental programming skills—such as data input/output, control structures, and array manipulation—but also emphasizes adherence to constraints, code clarity, and user-centered design. By implementing the solution without standard library functions and focusing on algorithmic fundamentals, students deepen their understanding of underlying computational processes integral to object-oriented programming paradigms.

References

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