Programming Assignment 7 – Theme Parks And Threads
Programming Assignment 7 – Theme Parks and Threads Amusement Parks Are
Programming Assignment 7 – Theme Parks and Threads Amusement parks are a lot of fun, but everyone agrees the worst part of the experience is waiting. Some companies invest in a lot of clever systems to help manage and control their lines more efficiently. To see behind the scenes at how Disney does this, check out: Now we’re going to create our own command station that uses threads to activate and track rider movement throughout a bustling amusement park.
Program Requirements:
- Create a new class called “ThemePark.” Inside it, put your main program. This program will manage and monitor all the theme park rides in the park. ThemePark should extend Thread.
- Create a new class called “Amusement.” This class should extend Thread. This class will have variables and methods to access them, including:
- A ride type (e.g., “Bumper Cars,” “Rollercoaster,” “Carousel”)
- A waiting Queue (those waiting in line)
- A ride Queue (those actively riding the ride)
- A maximum capacity (controls how many people can ride)
- A ride duration (how long the ride takes)
- A running Boolean (is the ride running? True/False) – initially set to false
- Override the run() function inside your “Amusement” class. This function should:
- Set the “running” state to true
- Sleep for x seconds (where x is the ride’s duration)
- When finished, set the “running” state to false
- Inside ThemePark, instantiate five Amusement objects. Assign each a type, capacity (around 20–60 riders), and duration.
- Create a new Queue called “attendees” and fill it with unique numbers from 1–1000.
- Start each of the Amusement threads. Have ThemePark check every second on the “running” status of each Amusement. If an Amusement is not running, do the following:
- Put all riders in the Amusement’s ride Queue back into the attendees Queue.
- Put the maximum number of riders from the wait Queue into the ride Queue.
- Take a set number of riders from the attendees Queue and place them in the Amusement’s waiting Queue.
- Include an option where, if the user types “END,” all threads stop, riders are returned to attendees Queue, and the program exits.
Ensure your code has appropriate comments and follows Java naming conventions. Include your name and program description in comments at the top. Submit all Java class files, a screenshot of your program in operation, and package everything in a zip file named: NAME_COURSE_ASSIGNMENT_DATE.zip.
Paper For Above instruction
The goal of this assignment is to simulate an amusement park environment using multithreading in Java, managing multiple rides and riders dynamically. Implementing threading ensures that each amusement ride functions independently and concurrently, much like real-world operations. This not only aids understanding of Java threads but also provides insight into simulation and concurrent programming techniques.
At the core, the program consists of two primary classes: ThemePark and Amusement. The ThemePark class acts as the main controller, creating and managing multiple ride threads and overseeing rider flow. On the other hand, each Amusement instance models an individual ride, controlling its state, ride capacity, and rider queues.
The Amusement class extends the Thread class, so that each ride operates as a separate thread. Its variables include ride type, ride capacity, ride duration, and Boolean status indicating whether the ride is running. It maintains two queues: a waiting queue where riders line up before the ride, and a ride queue for those currently on the ride. The run() method overrides Thread's run(), setting the ride's status, sleeping for the ride duration, and then resetting the status to simulate ride operation.
The ThemePark class initializes five Amusement objects, each with distinctive ride types, capacities, and durations. It also creates a large queue of 1,000 unique riders numbered 1–1000, representing visitors awaiting rides. The main program loop involves repeatedly checking each ride's status every second. If the ride has finished, the riders on the ride are moved back to the main attendee queue, and new riders are loaded into the ride's waiting queue up to the ride's maximum capacity.
Riders are initially randomly or sequentially assigned to waiting queues, and the flow continues until the user inputs "END." Upon receiving this command, all threads are gracefully stopped, riders are returned to the main attendee pool, and the program terminates. This approach simulates an amusement park's operation, demonstrating how multithreaded programming can model real-time systems efficiently.
Throughout the implementation, proper object-oriented principles are followed. Encapsulation ensures rider queues and ride properties are managed internally, and thread safety is maintained where necessary. Comments are added extensively to clarify the program flow, and coding conventions are adhered to for readability and maintainability.
In conclusion, this simulation serves as a practical exercise in Java multithreading, object-oriented design, and concurrent system modeling. It offers valuable experience in managing multiple threads, synchronizing shared resources, and understanding real-time process management—all vital skills in software engineering and system development.
References
- Oracle. (2023). Java Documentation: Thread Class. https://docs.oracle.com/en/java/javase/19/docs/api/java/lang/Thread.html
- Java Platform, Standard Edition 17 API Specification. (2021). java.util.concurrent package. https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/util/concurrent/package-summary.html
- Gosling, J., Joy, B., Steele, G., & Bracha, G. (2014). The Java Language Specification. Addison-Wesley.
- Bloch, J. (2018). Effective Java (3rd ed.). Addison-Wesley.
- Horstmann, C. S., & Cornell, G. (2018). Core Java Volume I--Fundamentals (11th Edition). Pearson.
- Liang, Y. D. (2017). Introduction to Java Programming and Data Structures. Pearson.
- The Java Tutorials. (2023). Concurrency - Multithreading. https://docs.oracle.com/javase/tutorial/essential/concurrency/
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