This Is An Individual Assignment On Digital Computing

This Is An Individual Assignmentpurposedigital Computing Is Created

This is an individual assignment. Purpose: Digital computing is created through programming. No matter what field you go into, having a basic understanding of programming is becoming essential. This assignment will introduce you to some basic programming structures used in block-based programming.

Tasks: Scenario: you will create an interactive card to send to someone on a particular occasion (e.g., Mother's day, friend's birthday, or graduation; feel free to learn about a new holiday for this assignment) using the Scratch online editor. You will use the free online Scratch software: log in to Scratch (you should have already created an account to complete the Create Your Virtual Pet activity). You can look up some examples here.

Your card should include at least two assets. The interaction between the assets should be created using the following programming constructs: flowchart of your algorithm (steps in your code), starting event, conditionals (if statement) with a condition, repetition (looping), effects (looks, color, etc.), and at least one event ('broadcast' and 'when I receive' events).

Note: If you are into art, you are encouraged to create your own assets using the Drawing editor in Scratch.

You should turn in the following deliverables: an algorithm or step-by-step decomposition of the interaction’s steps, written in a document using Microsoft Word; the hyperlink to your digital card (shared link). Ensure your link is set to SHARE, making it accessible to others. Test the link to confirm it works. You must turn in an original work. If you use assets, tutorials, or examples created by others, give proper credit in your Word document. Upload the Word document in CougarView.

Criteria:

  • 10 points: Flowchart
  • 35 points: Code uses a minimum of one starting event, conditional, repetition, effects, and an event
  • 10 points: Code runs without error
  • 25 points: Project uses at least 2 assets and conveys a clear message
  • 10 points: Proper credit is given for assets and support tutorials used
  • 10 points: Product is free from grammatical and spelling errors that detract from the final product

Total: 100 points. All work must be original. Academic dishonesty will be reported to the Dean of Students and result in a zero grade.

Paper For Above instruction

Creating a digital greeting card using Scratch involves a combination of programming logic, creativity, and technical skills. The objective is to develop an interactive digital card for a specific occasion, such as a birthday or holiday, that effectively conveys a message and engages the recipient through animation and interaction. This process requires careful planning, implementation of programming constructs, and thoughtful design, which I will detail through the algorithm, code, and final presentation.

First, I began by outlining the algorithm for the interactive card. The initial step involved setting up the assets—a background scene and two foreground characters. For my example, I chose a birthday theme, with a festive background and a gift box and a birthday cake as assets. The algorithm started with an event trigger, such as "when green flag clicked," setting the scene and initializing the assets’ positions and appearances. This starting event is crucial as it signals the beginning of the interaction.

Next, I incorporated conditional statements to add interactivity. For example, when a user clicks on the gift box, it triggers a conditional statement that causes the cake to glow or change color, simulating a surprise effect. This use of conditionals ensures that specific actions happen only when specific conditions are met. To create looping effects, I used repeat or forever blocks to animate elements—such as making confetti fall continuously or the background light up periodically. These loops ensure continuous engagement and enhance the visual appeal of the card.

Effects play a significant role in making the interaction lively. I used the "looks" effect to change colors and add animations, such as making the text bounce or the assets shake when hovered over or clicked. Broadcasting messages is used to coordinate actions between assets; for example, clicking on the gift box broadcasts a message that triggers the cake to appear and animate, creating a synchronized interaction between the elements.

Throughout this project, I documented each step in a flowchart, illustrating the sequence of events, conditions, and loops. The flowchart included start points, decision nodes, repetitive loops, and effects. This visual aid helped structure my coding process and ensured clarity in implementing the interactions.

In the code, I utilized the "when I receive" block to respond to broadcasted messages, setting up handlers for each event. I tested the program thoroughly to ensure it operated without errors. The assets used include both pre-made and custom-drawn images; I credited sources where applicable and ensured originality in my art to meet project criteria.

The final digital card is shared via Scratch, with the link provided in my Word document. I verified that the link works and is accessible without restrictions. The card features animated confetti, interactive assets responding to clicks, and a personalized message, successfully conveying the intended celebratory mood.

In conclusion, creating an interactive digital card in Scratch involves designing assets, planning the sequence of interactions with a flowchart, and coding using Scratch constructs like conditionals, loops, effects, and events. Proper testing and crediting are essential to produce a polished, engaging product. This project demonstrates the fundamental programming concepts while enabling creative expression in designing a meaningful digital greeting.

References

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