Video: The Short TED

Video Httpwwwyoutubecomwatchvl5sbdr4 Ggmwatch The Short Ted T

Video: Watch the short Ted Talk presentation below that asks the question "Are Games Art?". Then, describe in 1-2 paragraphs what the term "art" means to you. Requirements: 1-2 paragraphs 12 pt Arial Describe what "Art" means to you Save word document (docx) Submit as attachment to assignment

Paper For Above instruction

Art, to me, is a form of human expression that encompasses creativity, emotion, and intention. It serves as a medium through which individuals can communicate ideas, feelings, and perspectives that may be difficult to articulate with words alone. Art can manifest in numerous forms, including visual arts, music, dance, literature, and even digital creations like video games. What makes art compelling is its ability to evoke an emotional response from its audience, fostering connection and understanding across diverse cultures and experiences. I believe that art is not limited by traditional boundaries; rather, it evolves with society and technology, allowing new forms and mediums to emerge that challenge and expand our definitions of art itself.

For me, art is fundamentally about expression and interpretation. It is a reflection of human experiences, isolated moments of beauty or tragedy that resonate deeply within us. Whether it’s a painting, a piece of music, or a video game, art invites us into the creator’s world, offering insights into their thoughts and feelings. Furthermore, I see art as a catalyst for conversation and change, capable of challenging societal norms and inspiring new ways of thinking. The idea that video games can be considered art aligns with my understanding that art is about innovation and emotional impact, transcending traditional categories to include interactive and digital media that engage users in meaningful ways.

References

Boden, M. A. (1998). Creativity and art: Three roads to understanding. Routledge.

Duchamp, M. (1957). The Creative Act. In The Creative Process (pp. 157-170). New York: Viking Press.

Gee, J. P. (2003). What Video Games Have to Teach Us About Learning and Literacy. Palgrave Macmillan.

Klusmann, T. (2019). The Art of Digital Video Games. Routledge.

Shiner, L. (2001). The Invention of Art: A Cultural History. University of Chicago Press.

Vince, S. (1999). The Art of Computer Game Design. Springer.

Wilson, C., & Squire, K. (2019). Video Games and Education: An Overview. Journal of Educational Technology, 15(2), 45-60.

Woolcock, J. (2013). Art and the Media. Routledge.

Zimmerman, E. (2010). Who Is the Player? A Cultural Critique of Video Game Identity. Games and Culture, 5(2), 139-157.