Who Wants To Be A Millionaire? Your Final Project Will Be To
Who Wants To Be A Millionaireyour Final Project Will Be To Create A Qu
Your final project will be to create a quiz game similar to “Who Wants to be a Millionaire?†Requirements: • Your game will include 5 questions. • You will ask the user multiple choice questions (in increasing difficulty if possible). • Each question, if answered correctly, will have a point value attached to it. The point values should be as follows: 100, 200, 500, 1000, 2000. • Unlike the game on T.V., the score will be an accumulation of the points earned throughout the game and the user may continue if he/she answers incorrectly. Show the user’s point total after each question. • At the end of the game, the user should be given the option to play again if he/she chooses. • Include a text file called “highscore.txt” that stores the highest scoring player’s first name and score. Update the text file if the user scores the highest score. • Include at least three functions in your program. Input Validation: The user must choose valid options from menus. Grading Criteria: 1. Algorithm 2. Text File manipulation -Read from file -Compare to score in file -Write to file 3. Loops/If Structures -Game ends at correct place -Play as many times as user wishes -Game and score resets 4. Score Accumulation 5. Functions
Paper For Above instruction
Creating an engaging and functional quiz game inspired by “Who Wants to Be a Millionaire” involves detailed planning, effective programming, and user-focused design. This project requires implementing core programming concepts such as functions, loops, conditionals, file manipulation, and input validation, culminating in an interactive game that tracks high scores and allows repeated play.
The foundation of this project is designing a quiz engine that asks five multiple-choice questions of increasing difficulty. Each question is assigned a specific point value—100, 200, 500, 1000, and 2000—that accumulates as the user answers correctly. If the user answers incorrectly, the game should still display the accumulated score, and the game continues unless the user chooses to end or restart.
An essential feature of this game is maintaining a high score record, stored in a text file named “highscore.txt”. The program reads from this file at the start to compare the current user’s total score and updates it if a new high score is achieved. This involves reading and writing to a text file, a core aspect of file manipulation and data persistence in programming.
Implementing robust input validation is critical to ensure that users select valid options when answering questions and making menu choices. The game must handle invalid inputs graciously, prompting users to re-enter valid options, thereby enhancing usability and preventing runtime errors.
The game structure should extensively employ loops and conditional statements. Loops facilitate playing multiple rounds, allowing the user to decide whether to continue after each game. Conditional statements determine the flow of the game, such as ending the game upon incorrect answers or updating the high score if necessary.
Functions are vital for modularity and readability, with at least three functions encapsulating core functionalities like asking questions, updating scores, and handling file operations. Clear function definitions make the program more maintainable and scalable.
In summary, this project combines fundamental programming principles to develop a complete, interactive quiz game. It emphasizes user interaction, data management, and code structuring, providing an engaging way to practice algorithm development, file I/O, control structures, and function utilization.
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