Write A C Class Called Song To Represent A Song In Music

Write A C Class Called Song To Represent A Song In A Music Collectio

Develop a C++ program consisting of two classes: Song and SongList. The Song class should encapsulate the details of a song, including the song's title, artist's name, and album name. All data members are private and of string type, with public getter and setter methods to access and modify these attributes. Additionally, include a method that returns a formatted string summarizing the song information in the format: "Title: [title] Artist: [artist] Album: [album]".

The SongList class should contain a main function that implements a menu-driven interface for managing a collection of Song objects. The menu options are to be displayed in the following order, corresponding to options 1 through 4: Add a song, Remove a song, Display all songs, Quit. When the application starts, it should prompt the user to enter the filename (e.g., songs.in) from which to read the initial list of songs. The program should parse the input file, which contains song data formatted as "SongTitle : Artist : Album", separated by varying amounts of whitespace and colons, to populate the song collection.

On choosing the Quit option, the program must save the current list of songs into a file named songs.out. The input file reading and output file writing should be handled appropriately to preserve data integrity. The program must effectively handle the addition and removal of songs based on user input, ensuring accuracy and robustness, such as matching song titles when removing.

Paper For Above instruction

In this paper, we explore the implementation and design considerations involved in creating a simple music collection management system in C++, utilizing object-oriented programming principles. Central to the program are two classes: Song and SongList. The Song class encapsulates individual song attributes, while the SongList manages a collection of Song objects, providing functionalities such as adding, removing, displaying, and persisting song data.

The Song Class Design

The Song class serves as the fundamental building block for representing a song in the collection. Its data members include private strings: title, artist, and album. To facilitate controlled access, public getter and setter methods are implemented for each data member. This approach adheres to encapsulation, a core principle of object-oriented programming, ensuring that the internal state of the object remains protected from unauthorized modification.

The class also includes a method getDisplayString(), which concatenates the song's details into a formatted string suitable for display, following the specified format: "Title: [title] Artist: [artist] Album: [album]". This method simplifies displaying song information in the user interface and the output files, maintaining consistency throughout.

The SongList Class and Main Program

The SongList class manages a dynamic collection of Song objects, often implemented using a vector or list data structure in C++, providing flexibility in size and ease of insertion/removal operations. In the main function, the program begins by prompting the user for the name of the input file, reading the file, and parsing each line to instantiate Song objects. For parsing, since each line contains the song data with varying whitespace and colon separators, regular expressions or string manipulation functions are employed to correctly extract each component.

The menu presented to the user offers four options:

  1. Add a song
  2. Remove a song
  3. Display all songs
  4. Quit

Adding a song involves prompting the user for song details, creating a new Song object, and appending it to the collection. Removing a song requires prompting for a song title, searching the collection for a matching song (case-sensitive or case-insensitive), and removing it if found. Displaying all songs iterates over the collection, invoking getDisplayString() for each, and outputs the results to the console.

When the user chooses to quit, the program writes the entire song collection into the file songs.out, maintaining the same formatting as the input file for consistency.

Implementation Highlights and Error Handling

Robust error handling is vital. For example, if the input file cannot be opened, the program should notify the user and allow re-entry of the filename or exit gracefully. When removing a song, if no matching song is found, an informative message should be displayed. During file writing, ensure that data is correctly formatted and that the output file is created successfully.

This design emphasizes encapsulation, user interaction, and persistent storage, providing a foundational example of managing a dynamic collection in C++. It also demonstrates string parsing techniques necessary for processing structured text data, which is a common challenge in file handling applications.

Conclusion

Implementing a music collection management system in C++ involves designing classes that encapsulate data and behaviors, handling file input/output operations, and providing an interactive user interface. The combination of object-oriented principles and careful string parsing ensures a robust and user-friendly application. Future extensions may include features such as editing existing song details, searching by artist or album, or integrating a GUI for enhanced usability.

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