Assignment 2: Aggression And Violence In The Media Due Week

Assignment 2 Aggression And Violence In The Mediadue Week 8 And Worth

Reflect on two to three (2-3) TV shows in which characters demonstrate aggression or violence. Consider the context in which this aggression or violence occurred and ways in which it can lead to desensitization. Write a one to two (1-2) page paper in which you: Briefly describe at least one (1) episode of a television show in which you observed aggression or violence. Identify the context in which the character(s) demonstrated aggression or violence. Include the gender, age, and culture of the character(s) involved in the aggressive or violent act(s).

Discuss at least two (2) possible reasons why the selected TV episode included aggression or violence. Provide a rationale for your response. Describe at least two (2) ways that media violence can cause desensitization in people. Justify your response. Your assignment must follow these formatting requirements: Be typed, double spaced, using Times New Roman font (size 12), with one-inch margins on all sides.

Check with your professor for any additional instructions. Include a cover page containing the title of the assignment, the student’s name, the professor’s name, the course title, and the date. The cover page is not included in the required assignment page length.

Paper For Above instruction

Television media exerts a profound influence on public perception and behavior, especially regarding aggression and violence. Understanding how these portrayals affect viewers is essential in comprehending the potential impacts of media consumption. This paper examines a specific episode exemplifying aggressive behavior and explores underlying reasons for its inclusion, along with the potential for desensitization resulting from repeated exposure to media violence.

Describing the Episode and Context

An illustrative episode is from the popular TV series “Game of Thrones,” specifically Season 8, Episode 3, titled “The Long Night.” In this episode, a notable scene features the character Arya Stark, a young woman in her early twenties, engaging in combat against adversaries during the Battle of Winterfell. Arya’s combat involves intense violence, including stabbing and lethal encounters with enemies. The context of this scene is a life-and-death struggle between the protagonists and the army of the undead, set within a medieval fantasy culture. Arya’s actions are motivated by her desire to protect her community and to eliminate threats posed by supernatural enemies, all set within a patriarchal medieval society with distinct cultural norms regarding honor and vengeance.

Reasons for the Inclusion of Violence

Two primary reasons for the inclusion of violence in this episode are narrative progression and audience engagement. Firstly, violent scenes serve to advance the storyline by showcasing the characters’ resilience, strategic prowess, and sacrifices, thereby heightening emotional engagement. Secondly, such violence appeals to viewers seeking intense, exhilarating scenes that evoke suspense and excitement. The depiction of brutal combat also accentuates themes of heroism and survival, which are central to the narrative. Furthermore, violence in this context reflects the brutal realities of war, making the story more compelling and authentic from a storytelling perspective.

Media Violence and Desensitization

Repeated exposure to media violence, such as scenes of combat and lethal confrontation, can lead to desensitization, where viewers become less sensitive to the suffering and brutality experienced by others. One way this occurs is through emotional numbing; over time, individuals may feel less empathy for victims of violence, perceiving such acts as normal or acceptable. For example, frequent viewing of violent content can diminish emotional responses to real-life violence, reducing than empathy and compassion that typically deter aggressive behavior (Bushman & Anderson, 2009). A second way media violence causes desensitization is through cognitive habituation, wherein viewers become accustomed to violent scenarios and perceive them as less threatening or alarming, potentially influencing their attitudes towards aggression (Huesmann et al., 2003). This habituation diminishes the natural aversion to violence, fostering acceptance or normalization of aggressive acts.

Conclusion

In conclusion, media representations of violence, exemplified by scenes from “Game of Thrones,” serve specific narrative and entertainment purposes but also pose risks of desensitization among viewers. Recognizing the reasons behind violent content and understanding its psychological impacts is vital in addressing potential societal implications. Ultimately, responsible media consumption and awareness of these effects can help mitigate the adverse consequences of normative violence depicted in media.

References

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  • Huesmann, L. R., Moise-Titus, J., Podolski, C. L., & Eron, L. D. (2003). Longitudinal relations between children’s exposure to TV violence and their aggressive and violent behavior in young adulthood: 1977–1992. Developmental Psychology, 39(2), 201–221.
  • Anderson, C. A., & Bushman, B. J. (2002). The effects of media violence on society. Psychological Science, 13(4), 269–272.
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