Assignment 3 Examples — See The Assignment 3 Instruct 650255
Assignment 3examplessee The Assignment 3 Instructions On Moodle For
Using only points and/or lines, represent a weather-related phenomenon. You may use small dots, points, and marks. You may use straight, diagonal, or curved lines. Lines can cross but should not close to create shapes. Lines can be the same thickness or vary in thickness. The line thickness can change over the line (taper). Your final solution should be an abstract representation of the phenomenon rather than a recognizable object or realistic interpretation of the event within a landscape.
Your design process includes creating at least ten rough sketches at one-fourth scale, selecting the best one, and executing it on an 8 x 8 inch square with black paper and/or pen. The final piece should appear to float within the layout, with the pencil box erased around the design. Photograph your sketches and finished design clearly, and upload them to Moodle. Your work will be evaluated on concept, creativity, process, and craft.
Additionally, the assignment emphasizes understanding and applying design elements—point, line, shape, form, space, color, value, texture—and principles—pattern, balance, emphasis, movement, repetition, unity, proportion, scale, rhythm, variety—through a comprehensive design process. Developing thumbnails and iterating solutions is encouraged to achieve an engaging, balanced, and abstract representation of the selected weather phenomenon.
Paper For Above instruction
The assignment involves creating an abstract representation of a weather-related phenomenon using only points and/or lines, emphasizing elements and principles of design. The process begins with brainstorming and thumbnail sketches, followed by choosing a final concept that is executed on an 8 x 8 inch white paper, incorporating black paper and pen as needed. The goal is to produce a visually compelling, abstract design that effectively captures the essence of a weather event like rainstorm, tornado, heat wave, or fog, without forming recognizable objects or landscapes.
Design elements such as points, lines, shapes, and textures are the fundamental building blocks for visual expression, while principles like balance, emphasis, movement, and unity guide the arrangement and overall coherence. By experimenting with varied line weights, crossing lines, and different placements within the composition, the artist can evoke mood, movement, and atmosphere related to the chosen weather phenomenon.
The iterative design process, including thumbnail sketches and continual refinement, is crucial for exploring multiple solutions and arriving at the most effective one. Developing at least ten preliminary sketches ensures thoughtful consideration of composition, balance, and visual interest. The final piece, executed with precision and care, should demonstrate mastery of craft, with neat, clean lines and careful adherence to project guidelines. Photographic documentation of both sketches and completed artwork is required for submission, providing evidence of the design process and execution quality.
This project aims to deepen the understanding of how basic visual elements can be combined to communicate complex ideas and moods through abstraction. It emphasizes creativity, technical skill, and thoughtful planning, fostering critical thinking about the relationship between form, content, and visual impact in design.
References
- Ching, F. D. K. (2011). Design Drawing. John Wiley & Sons.
- Lauer, T. & Pentak, S. (2014). Design Principles: A Complete Course. Cengage Learning.
- Locher, J. (2015). Design Elements, Color Fundamentals. Wiley.
- Arnheim, R. (1974). Art and Visual Perception: A Psychology of the Creative Eye. University of California Press.
- Heskett, J. (2002). Design: A Very Short Introduction. Oxford University Press.
- Jahn, T. (2005). Design Elements: A Graphic Style Manual. Thames & Hudson.
- McKim, R. (1973). Experiences in Visual Thinking. Stanford University Press.
- Gottfried, H. (2012). The Fundamentals of Drawing. AVA Publishing.
- Beard, T. (2014). Design Concepts. Illustration Ltd.
- Sullivan, L. (2006). Design for Asymmetry. HarperDesign.