Entering Assets Into The Learning Management System LMS Week ✓ Solved

Entering Assets Into The Learning Management System LMSwk 8

Entering Assets into the Learning Management System (LMS) Wk 8 Scenario Once your curriculum and assets have been approved by your professor, upload them into NEO LMS to demonstrate how your material is delivered through an LMS. Instructions Part 1: In the LMS, complete the following: Create a course using your curriculum. Note: The course can be short and simple depending on the topic and curriculum of your course. The goal is to test whether the assets work functionally in the LMS. Upload your learning assets into the course. Invite your instructor to participate in the course as an instructor. Invite two to three classmates to participate in the course as a student. Perform two to three tasks (e.g., respond to a discussion question, view a video, etc.) in the course that you are invited to participate in. Part 2: Write a 4–6-page paper in which you: Explain the method and process that you used for uploading and maintaining your assets into the LMS (e.g., determining where to place the assets, in what order, etc.). Next, explain how you will document the need for revisions to the course as well as the process you would recommend keeping your course design agile. Examine your experience as an end-user in the course in which you were invited to participate. Evaluate whether or not the navigation and display of the learning assets supported your ability to synthesize, analyze, and evaluate the course material. Include at least one example of such experience to support your response. Determine the main constraints of the course in which you were invited to participate. Suggest at least one change that you would make to the menu options and the display in order to improve the user experience. Provide a rationale for your response. Compare and contrast your experience as the person creating the assets in the LMS and your experience as a student in the LMS. Next, discuss at least one change that you would make in order to improve the learning assets and the display for your own course. Provide at least two reliable, relevant, peer-reviewed references (no more than one used previously), published within the last five years that support the paper’s claims.

Paper For Above Instructions

The integration of assets into a Learning Management System (LMS) is crucial for ensuring that educational content is delivered effectively. This paper outlines the processes involved in uploading and managing educational materials on the NEO LMS platform. It details the user experience from both an asset creator's and a student’s perspective and makes recommendations for improving course design and user interface.

Creating and Uploading Course Assets

Initially, the process of creating a course in NEO LMS began with defining the curriculum and the types of materials I intended to use. After gaining approval from my professor, I developed a simple course structure focusing on the specific learning outcomes. The design phase involved selecting the appropriate assets such as videos, readings, and discussion prompts that aligned with the course objectives.

Uploading assets to the LMS involved several steps to ensure they were easily accessible and functional. I organized the content into modules, allowing for a logical progression that made it easy for students to navigate. For instance, I uploaded videos followed by discussion prompts that required students to reflect on the material presented. This thoughtful arrangement was crucial for enhancing the learning experience.

Maintaining and Documenting Course Assets

To maintain the course and ensure continuous improvement, I established a documentation process that involved collecting feedback from peers and the instructor after course participation. This feedback was invaluable for identifying areas that required revision or enhancements. Additionally, I planned to regularly review course analytics provided by NEO LMS to track student engagement and success rates, which would inform future adjustments.

User Experience Evaluation

As an end-user in the course, I had the opportunity to experience the content from a student’s perspective. The navigation of the NEO LMS was relatively intuitive, allowing me to access learning assets with ease. For example, the video content was not only easily accessible but also engaging, which facilitated a deeper understanding of the subject matter. However, there were instances where the sequential layout of the course could have been improved. The transition between modules occasionally lacked a clear indication of progression, which might confuse some users.

Identifying Course Constraints

Throughout my participation, I noted some constraints that affected the overall user experience. One significant issue was the menu layout, which, while functional, could benefit from a redesign to enhance visibility and ease of access to critical resources. I would recommend a user-centered approach to redesigning the menu options, making popular features more prominent and simplifying access to course materials. This change would likely improve navigation and customer satisfaction.

Comparative Analysis of Experiences

Creating assets in the LMS presented distinct challenges compared to my experience as a student. As a creator, I had to consider usability, accessibility, and pedagogical effectiveness while developing course content. My goal was to make learning interactive and engaging. Conversely, as a student, I experienced the direct impact of these design choices and understood the importance of intuitive design. To enhance my own course assets, I would consider incorporating more interactive elements, such as quizzes or feedback forms, to engage students actively and provide immediate feedback on their understanding.

Conclusion

In conclusion, the process of entering assets into the NEO LMS was informative and highlighted the importance of thoughtful course design. By continuously evaluating the user experience from both the creator’s and student’s perspectives, it is possible to enhance the learning environment and ensure that educational goals are met. This iterative approach will facilitate agility in course design and improve overall learning outcomes.

References

  • Anderson, T. (2019). The Theory and Practice of Online Learning. Athabasca University Press.
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  • Rao, M. (2022). User Experience in Learning Management Systems: Evaluations and Recommendations. Educational Technology Research and Development.
  • Smith, L., & Smith, J. (2023). Engaging Learners through Technology: A Guide to Best Practices. Journal of Educational Innovation.
  • Thomas, R. (2022). Understanding Learner Engagement in Online Environments. International Review of Research in Open and Distributed Learning.
  • Wang, Y., & Chen, P. (2021). Designing Learning Management Systems to Promote Active Learning. Journal of Online Learning and Teaching.
  • Yin, S., & Zhang, W. (2020). The Impact of Responsive Design on Learning Outcomes. Journal of Interactive Learning Research.
  • Zhou, Y., & Liu, J. (2021). User-Centered Design in Educational Technology. Computers & Education.
  • Zimmerman, B. J., & Schunk, D. H. (2019). Motivation and Self-Regulated Learning: Theory, Research, and Applications. Routledge.