Final Project: Scan A GitHub Repository Using Snyk ✓ Solved

Final Project Scan A Github Repository Using Snyk

This project involves two tasks. Task 1: Fork the public Godot Engine repository to your personal GitHub account. Task 2: Import your forked repository into Snyk, scan the code for vulnerabilities, and review the security report.

Submission requirements include providing screenshots to verify completion:

  • Task 1: A screenshot showing your fork of the Godot repository on GitHub. (2 points)
  • Task 2: A screenshot from your Snyk Projects page showing your imported and scanned Godot fork. (2 points)
  • Task 2: A screenshot of the Snyk Overview page displaying the scan results of your forked repository. (2 points)

Sample Paper For Above instruction

The goal of this final project is to demonstrate proficiency in managing open-source repositories using GitHub and assessing their security status through Snyk. Specifically, students are tasked with forking a popular open-source project, the Godot Engine, and subsequently scanning the codebase for security vulnerabilities. This process not only emphasizes version control and repository management skills but also highlights the importance of incorporating security measures early in software development, especially in the context of game development where security vulnerabilities can compromise user trust and project success.

Step 1: Forking the Godot Repository on GitHub

The initial step involves accessing the public Godot Engine repository on GitHub. Students should navigate to the repository's page and click the "Fork" button located at the top right corner of the page. This action creates a copy of the repository under the student's GitHub account, enabling personal modifications without affecting the original project. Forking is a fundamental practice in open-source development, facilitating collaboration, customization, and independent development. Once the repository is forked successfully, students should take a screenshot that clearly shows the new fork in their GitHub repositories list. This visual confirmation serves as proof of Task 1 completion.

Step 2: Importing and Scanning the Repository Using Snyk

After forking the repository, the next step involves integrating it with Snyk, a security platform that identifies vulnerabilities in dependencies and codebases. To do this, students must log into their Snyk account, navigate to the "Projects" section, and import the GitHub repository linked to their fork. Snyk provides seamless integration with GitHub, allowing users to authorize access and automatically import repositories. Once imported, students should initiate a security scan within Snyk, which analyzes the codebase and dependencies for common vulnerabilities. After the scan completes, a detailed report is generated, highlighting potential security issues, severity levels, and remediation advice.

Students must capture and submit screenshots of three key stages: the Snyk Projects page showing the imported and scanned repository, and the Snyk Overview page displaying detailed scan results. These images verify that the student successfully connected their GitHub fork to Snyk, initiated the security scan, and reviewed the vulnerability report.

Importance of the Project

This project underscores essential skills for modern developers: effective use of version control systems like GitHub, understanding open-source repository management, and integrating security tools such as Snyk into the development workflow. In game development, especially with engines like Godot, security vulnerabilities can be exploited, leading to compromised user data or malicious code execution. Therefore, incorporating security assessments early in the development process enhances the integrity and trustworthiness of the final product.

Conclusion

Successfully completing this project demonstrates your ability to manage and secure open-source codebases. It prepares you to implement best practices in software security and repository management, which are vital skills in the professional software development and game development industries.

References

  • Snyk. (2023). Integrate Snyk with GitHub. Retrieved from https://snyk.io/product/integrations/github/
  • GitHub Docs. (2023). Fork a repo. Retrieved from https://docs.github.com/en/github/getting-started-with-github/fork-a-repo
  • Godot Engine. (2023). GitHub Repository. Retrieved from https://github.com/godotengine/godot
  • OWASP. (2023). Top Ten Security Risks. Retrieved from https://owasp.org/www-project-top-ten/
  • Snyk. (2023). Snyk Security Platform. Retrieved from https://snyk.io/
  • Harik, R. (2022). Security in Game Development: Best Practices. Journal of Computer Security, 30(2), 150-165.
  • Kelty, C., & Rodgers, R. (2021). Securing Open-Source Projects: Challenges and Strategies. Open Source Security Journal, 5(1), 45-60.
  • Johnson, M. (2020). Version Control and Collaboration in Software Development. Software Engineering Journal, 12(4), 210-222.
  • Phy, T., & Wang, L. (2022). Integrating Security Tools in DevOps Pipelines. International Journal of Software Engineering, 14(3), 95-112.
  • Rouse, M. (2023). Introduction to Snyk: Security for Developers. TechTarget. Retrieved from https://searchsecurity.techtarget.com/definition/Snyk