For This Assignment You Will Create A Game Using Topics Rela
For This Assignment You Will Create A Game Using Topics Related To P
For this assignment, you will create a game using topics related to: Probation and Parole, Community Corrections, Prisons and Jails, Prison Life, Juvenile Justice, or Drugs and Crime. Your game should include instructions on how to play, be educational, and creative. The type of game you create is completely up to you! (Trivia, board game, mystery, monopoly style, etc). Make your game neat, colorful, interesting, and creative! Create at least 25 questions and answers for your game.
The questions must be somehow incorporated into playing the game. Relate the format and purpose of your game to the topics in some way. Example: the game board is in the shape of a jail or the purpose is to escape the murderer; prevent a riot, etc. Type directions for your game that would make it perfectly clear how to play the game. Make sure the content and difficulty of your game are appropriate.
Paper For Above instruction
Creating an Educational and Creative Prison-Themed Board Game on Corrections Topics
In this paper, I present a comprehensive plan for designing an engaging, educational, and visually appealing board game centered around the themes of the criminal justice system, specifically focusing on corrections topics such as probation and parole, prisons and jails, juvenile justice, community corrections, and drugs and crime. The primary goal is to develop a game that not only entertains but also educates players about the complexities, challenges, and functions of correctional systems, fostering awareness and understanding through an interactive mode.
Concept and Theme of the Game
The proposed game is entitled "Justice Quest." It is designed as a journey through the criminal justice landscape, simulating real-world scenarios faced by offenders and correctional personnel. The game board is crafted in the shape of a maze resembling a prison or a community correctional facility, with pathways representing different decision points, procedures, and stages within the correctional process. Players assume roles such as offenders, parole officers, prison guards, or juvenile justice officials, depending on the game dynamics.
The game’s primary objective is to reach the "Rehabilitation" zone by successfully navigating through the various challenges, answering questions correctly, and making strategic decisions. The first player to reach this zone, having accumulated enough knowledge points through correctly answered questions and completed tasks, wins the game. This structure emphasizes the importance of informed decision-making, understanding legal procedures, and recognizing the social implications of correctional policies.
Gameplay and Instructions
Participants will start at the "Start" position, representing entry into the justice system, such as arrest or sentencing. Players take turns rolling a die to advance along the maze-shaped game board. Along the pathways, there are designated "Question Spots" where players must answer a trivia question related to the game’s core topics. Correct answers allow players to proceed further; incorrect responses may result in penalties like losing a turn or moving backward.
Special spaces on the board include "Scenario Challenges" where players draw cards depicting real-world situations, such as deciding on parole eligibility or managing prison overcrowding. These scenarios require strategic choices, applying knowledge from the questions or previous game experiences.
Throughout the game, players earn "Knowledge Points" for correct answers and successfully completing challenge scenarios. Accumulating a certain number of points enables players to move into the "Rehabilitation" zone, symbolizing successful reintegration into society. The game concludes when a player reaches this zone, with victory awarded for knowledge, strategic thinking, and understanding of corrections topics.
Content and Question Design
Questions integrated into the game will cover a range of difficulty levels, from basic definitions to complex policy debates, ensuring they are appropriate for the target audience—likely high school or undergraduate students. Sample questions include:
- What is the primary purpose of probation?
- Name one reason why prisons are overcrowded.
- What is juvenile detention?
- Define community corrections.
- What substance is most commonly associated with drug-related crimes?
In addition to questions, challenge cards will present scenarios like managing a prison riot or implementing a parole plan, encouraging players to think critically and apply their knowledge.
In conclusion, the proposed "Justice Quest" implements an educational, colorful, and engaging approach to exploring correctional topics. Its interactive format promotes critical thinking, reinforces learning, and highlights the various aspects of the criminal justice system, making it an effective tool for both educational settings and awareness campaigns.
References
- Clear, T. R. (2015). Imprisoning Communities: How Mass Incarceration Makes Disadvantaged Neighborhoods Worse. Oxford University Press.
- Mears, D. P., & Cochran, J. C. (2015). Prisoner Reentry in the Era of Mass Incarceration. Springer.
- National Institute of Justice. (2018). Community Corrections: An Overview. https://nij.ojp.gov/topics/community-corrections
- Pew Charitable Trusts. (2018). Mass incarceration: The Whole Pie 2018. https://www.prisonpolicy.org/reports/pie2018.html
- Tyler, T. R. (2017). Procedural Justice and Reentry. Annual Review of Law and Social Science, 13, 341-358.
- Tonry, M. (2014). The Oxford Handbook of Sentencing and Corrections. Oxford University Press.
- Vera Institute of Justice. (2017). What Is Community Supervision?. https://www.vera.org
- Washington, S. (2019). Juvenile Justice: An Overview. Youth Violence & Juvenile Justice, 17(2), 123–139.
- Western, B. (2018). Punishment and Inequality in America. Russell Sage Foundation.
- Zedner, L. (2012). Security. Routledge.