Copyright Pearson Education 2010 Nteq Designing

Copyright Pearson Education 2010nteq Designing An Nteq Designing A

Summarize what an integrated lesson is, incorporating the NTeQ approach that includes specifying objectives, matching objectives to computer functions, defining problems, research and analysis, planning the presentation of results, activities before, during, and after computer use, supporting activities, and assessment. Explain how the NTeQ model emphasizes student-centered, problem-based, authentic learning with the computer as a tool, and how these principles can be applied in designing effective integrated lessons.

Paper For Above instruction

Integrating technology into classroom instruction requires a comprehensive and systematic approach to ensure that learning objectives align with technological tools and real-world relevance. An integrated lesson, particularly following the NTeQ (New Technology Enhanced Questioning) approach, embodies this by combining content knowledge, technological skills, and problem-solving strategies in a cohesive instructional design. This method centers on creating engaging, authentic learning experiences that develop students’ research, critical thinking, and technological competencies.

At its core, an integrated lesson aims to merge subject matter with technological applications, fostering meaningful learning that actively involves students. The NTeQ approach provides a structured framework to accomplish this by breaking down the lesson design into ten essential steps. These steps guide educators in planning lessons that are learner-centered, inquiry-based, and aligned with real-world problems. The first step involves specifying clear learning objectives, which should encompass both the content knowledge and technological skills students are expected to master. Objectives can be crafted in behavioral or cognitive formats, providing clarity on expected student performances.

Matching these objectives to appropriate computer functions is crucial. For example, if a learning goal involves data analysis, spreadsheet software might be employed; for creating visual content, drawing or presentation software would be suitable. This alignment ensures that technology acts as a facilitator in achieving instructional goals rather than merely being an add-on. The subsequent step involves defining a realistic, meaningful problem rooted in students' experiences or real-world scenarios. This problem must be clearly presented, with students involved in resource identification and data collection, thus engaging them actively in the learning process.

Research and analysis constitute the next phase, where students gather or generate relevant data, interpret information, and develop understanding. This often involves organizing data with tools like spreadsheets or databases and applying critical thinking to analyze findings. Planning the presentation of results is another pivotal component, where instructors decide how students will demonstrate mastery—through written reports, digital presentations, posters, or oral presentations. These formats offer opportunities for formative assessment and authentic evaluation of student understanding.

During computer use, activities are designed to foster active engagement—such as researching data, creating presentations, or collaborating in groups. Teachers must determine whether students work individually or in groups, assign roles, and develop schedules to maximize interaction and resource sharing. Prior to computer use, preparatory activities set the stage, including instructions, practice tasks, or brainstorming sessions that activate prior knowledge. After computer work, activities focus on reflection and interpretation, such as analyzing results, drawing conclusions, and connecting findings to broader concepts. Think Sheets or graphic organizers can aid in guiding students' analysis.

Supporting activities, including additional non-technology tasks, help maintain learner interest and provide alternative avenues for skill development. These can include reading, discussions, or other hands-on exercises that reinforce content and skills. Multiple and interdisciplinary support activities further enrich the learning environment, ensuring that students are engaged in various independent or collaborative tasks across different subject areas. Assessment is integral, employing authentic measures like portfolios, journals, presentations, and rubrics that evaluate both content mastery and technological competence.

The strength of the NTeQ-designed integrated lesson lies in its emphasis on realism and student engagement. It views the computer as a tool—a means to explore, analyze, and present information—rather than an object of study. This approach ensures that students develop not only academic skills but also technological fluency, problem-solving abilities, and collaborative competencies necessary for the 21st-century workforce. Teachers act as facilitators, guiding students through inquiry rather than simply transmitting knowledge, fostering deeper understanding and transferable skills.

In summary, an integrated lesson built on the NTeQ framework involves careful planning around clear objectives, meaningful problems, resource management, authentic assessment, and the strategic use of technology as a tool. This model helps educators create engaging, relevant, and effective learning experiences that prepare students not just for tests but for real-world challenges, aligning educational practices with the demands of the 21st century.

References

  • Becker, H. J. (2001). How Are Teachers Using Technology? Paper presented at the American Educational Research Association Annual Meeting, Seattle, WA.
  • Jonassen, D. H., Howland, J., Moore, J., & Marra, R. M. (2003). Learning to Solve Problems with Technology: A Constructivist Perspective. Pearson Higher Ed.
  • International Society for Technology in Education (ISTE). (2016). National Educational Technology Standards for Students (NETS*S). ISTE.
  • Johnson, L., Adams Becker, S., Estrada, V., & Freeman, A. (2014). The NMC Horizon Report: 2014 Higher Education Edition. The New Media Consortium.
  • Leggett, B., & Kharbanda, O. (2009). NTeQ: An Effective Model for Teaching with Technology. Journal of Educational Technology Development and Exchange, 2(1), 1-12.
  • National Center for Education Statistics (NCES). (2019). The Condition of Education: Digital Learning. U.S. Department of Education.
  • Reigeluth, C. M., & An, Y. (2009). Instructional-Design Theories and Models: An Overview of Their Common Properties. Routledge.
  • Savery, J. R. (2006). Overview of Problem-based Learning: Definitions and Distinctions. Interdisciplinary Journal of Problem-based Learning, 1(1), 9-20.
  • Wang, A. I. (2015). The Art of Problem Solving: The Power of Authentic Tasks in Education. Education Week, 34(8), 12-15.
  • Voogt, J., Fisser, P., Good, J., Mishra, P., & Yadav, A. (2015). Computational Thinking in Compulsory Education: Towards an Agenda for Research and Practice. Education and Information Technologies, 20(4), 715-728.