Create Three Classes For Words: An Abstract Class Called
Create Three Classes For The Words An Abstract Class Called Word A C
Create three classes for the words: An abstract class called Word, a class called Noun that inherits from Word, and a class called Verb that inherits from Word. The actual word is stored in class Word. The classes Noun and Verb should have different toString methods the return the word with either “(N)” or “(V)” appended.
Create three classes for the linked list: An abstract class called WordList which contains all the functionality of the linked list, and classes called UnsortedWordList and SortedWordList which inherit from WordList. Each of these two classes should have an insert method that adds a new word in the appropriate position in the list.
The GUI should now have two TextAreas: the one on left showing the contents of the unsorted list, and the one on the right showing the contents of the sorted list. The command window (ADD, DELETE, STOP) should function. Create two menus for the GUI: One called File (with choices Open and Quit), and one called Display (with choices Nouns and Verbs). File > Open: open the selected file, fill the linked lists and display them in the text areas. File > Quit: exit the program. Display > Nouns: clear the text areas and then display only the nouns on the lists. Display > Verbs: clear the text areas and then display on the verbs on the list. The input file will be in the following format: one word per line followed by either N or V in parenthesis: apple(N) peach(N) eat(V).
Paper For Above instruction
The goal of this assignment is to design an object-oriented Java program that effectively models words and their classifications, manages collections of these words through linked lists, and provides a user-friendly graphical interface for interactions. Specifically, the program will utilize inheritance and abstraction to handle different types of words (nouns and verbs) and to organize collections in both unsorted and sorted manners. Additionally, the GUI will enable users to load data from files, display content selectively, and perform basic commands, thereby integrating data management with user interactions seamlessly.
Designing the Word Hierarchy
The foundation of the program is an abstract class called Word. This class encapsulates the common property of a word string and declares an abstract method toString, which will be implemented differently in subclasses. The subclasses Noun and Verb extend Word and override toString to append either "(N)" or "(V)" to the base word. This design allows polymorphism, where each object can be treated as a Word but still exhibits distinct behaviors based on its actual type.
The Word class contains a private String variable to store the actual word. The constructors initialize this variable, and getter methods provide access as needed. The Noun and Verb classes override toString, concatenating the base word with the appropriate suffix.
Implementing the Linked List Classes
To manage collections of words, an abstract class WordList is defined, encapsulating common linked list operations such as insertion, deletion, traversal, and display. This class employs a Node inner class that holds a reference to a Word object and the next node in the list. The WordList class declares abstract insert methods to be implemented differently in UnsortedWordList and SortedWordList.
The UnsortedWordList class implements the insert method by adding new nodes at the beginning or end without regard to order. Conversely, SortedWordList inserts nodes in order based on lexical comparison of the words, ensuring the list remains sorted after each insertion. These classes facilitate efficient management and display of the word collections.
Creating the GUI
The GUI consists of two main text areas: the left for displaying the unsorted list, and the right for the sorted list. Additional buttons labeled ADD, DELETE, and STOP allow users to manipulate the lists. The menu bar contains a File menu with options Open and Quit, and a Display menu with options Nouns and Verbs. Selecting Open prompts the user to choose a file, from which the program reads lines formatted as word(type). The program parses each line, creates instances of Noun or Verb as appropriate, and adds them to both the unsorted and sorted lists. The display menus update the text areas to show only nouns or verbs as specified.
The command window’s buttons should perform their respective functions, such as adding new words, deleting selected words, or stopping the application. These commands, combined with the menu options, provide a comprehensive interface for managing and viewing the word data effectively.
File Format and Data Processing
The input file is expected to contain one word per line, each followed by either (N) or (V). The program reads each line, extracts the word and its type, creates the corresponding Noun or Verb object, and inserts it into both linked lists. This process ensures synchronization between the lists and facilitates display filtering based on user selections.
Conclusion
This design integrates principles of inheritance, abstraction, data structures, and user interface development to create a versatile program for word management. By separating concerns—data representations, list management, and GUI interactions—the implementation will be modular, maintainable, and user-friendly. Such a system effectively demonstrates object-oriented programming paradigms within a practical application context.
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