Introduction To Engineering Design Edsgn 100
Introduction To Engineering Design Edsgn 100
Design a vehicle that can travel independently (once you spring the trap) and complete one of the following tasks: (1) Travel as far as possible on a smooth, level tile floor, or (2) either pull a load a minimum distance or stay within a designated area. You will choose which task to be evaluated on before testing. The project is done in groups of 3 or 4, using only materials from a specified parts list. The vehicle must be constructed using only lab tools, with hot glue solely used for bonding. The vehicle is due at the end of class, and presentations plus reports are scheduled afterward. The report should include objectives, design criteria, background research, alternative solutions with sketches, detailed final design with CAD drawings, testing results, and individual participation. The presentation must be 10-15 minutes, and all members must participate. Grading emphasizes performance and professionalism, with specific points for adherence to guiding principles, innovation, distance traveled, accuracy, power, quality of report, and presentation.
Paper For Above instruction
The objective of this engineering design project is to conceptualize, develop, and evaluate a mousetrap-powered vehicle capable of achieving specific functional goals on a flat, smooth surface. Central to the project is fostering an understanding of basic mechanical and structural principles, promoting creative problem-solving, and applying engineering design processes in a practical context. The assignment encourages students to explore different design alternatives, understand constraints, and document their work comprehensively.
The core challenge involves creating a vehicle that can operate autonomously once the mousetrap is triggered, with the main goal being to maximize travel distance on a level floor surface. An optional secondary criterion involves either pulling a load or maintaining accuracy within a target area, allowing teams to select a focus based on their design approach. This dual evaluation strategy promotes versatility, testing both your vehicle's power and control aspects.
Material restrictions are strict; once a material choice is made from the provided list, it cannot be altered, emphasizing careful planning. The materials include various sheets of wood, cardboard, CDs, wheels, strings, rods, dowels, pencils, washers, clips, straws, zip ties, eye hooks, and a custom 3D-printed part. The use of additional tools is limited to lab equipment, and hot glue can be used solely for binding, not fabricating parts. This constraint encourages innovative use of available materials and understanding of mechanical connections. Fabrication must occur during supervised lab sessions, although outside-of-class work is permissible.
The project’s deliverables include a comprehensive written report and an oral presentation. The report should detail the project’s objective, design criteria, background research, alternative solutions with sketches, an in-depth description of the final design with CAD drawings, results from trial tests, modifications based on testing, and individual contributions. The oral presentation, lasting 10-15 minutes, should highlight the design process, key features, and lessons learned, with all team members participating. Visual aids such as slides are recommended for clarity and professionalism.
Evaluation criteria focus on performance metrics like distance traveled, accuracy, and power, and also assessment of professionalism, clarity, innovative features, detailed design documentation, and presentation quality. Bonus points are available for surpassing performance thresholds and exemplary presentation skills. The overall grading emphasizes both the technical success of the design and the quality of documentation and presentation, fostering well-rounded engineering communication and craftsmanship skills.
References
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