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In my opinion, based on the twelve guidelines listed in the reading material, four of the most important guidelines to consider when trying to improve e-learning are clear learning objectives, engaging content, interactive activities, and timely feedback. First, clear learning objectives are essential because they provide learners with a sense of direction and purpose. When objectives are well-defined, students understand what they are expected to learn, which enhances motivation and focus (Clark & Mayer, 2016). Second, engaging content captures learners’ attention and stimulates their interest, encouraging active participation. Utilizing multimedia and real-world examples can make content more relatable and compelling (Mayer, 2014). Third, interactive activities are crucial as they promote active learning and better retention. Activities such as quizzes, discussions, and simulations enable learners to apply concepts and receive immediate feedback (Freeman et al., 2014). Lastly, timely feedback is critical for guiding learners, correcting misunderstandings, and reinforcing correct responses. Feedback should be specific, constructive, and prompt to maximize learning outcomes (Shute, 2008).

Supporting these guidelines with outside sources, Clark and Mayer (2016) emphasize the importance of multimedia principles in e-learning, while Freeman et al. (2014) highlight active learning's role in student success. An article from HR Magazine discusses how effective e-learning aligns with strategic workforce development, emphasizing continuous feedback and engaging content. This article reinforced the significance of these guidelines in fostering a motivated and competent workforce, aligning with our weekly learning objectives of designing impactful e-learning programs.

References

Clark, R. C., & Mayer, R. E. (2016). E-learning and the science of instruction: Proven guidelines for consumers and designers of multimedia learning. Wiley.

Freeman, S., et al. (2014). Active learning increases student performance in science, engineering, and mathematics. Proceedings of the National Academy of Sciences, 111(23), 8410-8415.

Mayer, R. E. (2014). The Cambridge handbook of multimedia learning. Cambridge University Press.

Shute, V. J. (2008). Focus on formative feedback. Review of Educational Research, 78(1), 153-189.